![]() The unit is primarily based in a studio situation using projectors and laptop trolleys as the primary means to deliver IT-based workshops. Tutor seminar groups and on-going open-studio sessions are supported by workshops and a series of lectures. The main projects are supported by a range of seminar and workshop activities that include opportunities for developing technical skills, engaging in research, typography, making verbal presentations, preparing work for portfolio presentation and working in small groups. ![]() Coursework is based around exploiting the creative potential and the impact of technology on the development of design work exploring how lateral thinking, risk taking, experimentation and other processes might usefully disrupt expected channels of print and digital communication. Practical projects analyse the importance of developing a questioning approach to graphic design work and introduce a graphic vocabulary to challenge conventions. ![]() This unit develops creative visual thinking by exploring notions of the unconventional. The main projects are supported by a range of seminar and workshop activities that include opportunities for developing technical skills, engaging in research, typography, making verbal presentations, visual proposals, preparing work for portfolio presentation and working in small groups. Coursework is based around applying a range of creative print and digital solutions within a variety of technical, professional, social & ethical constraints and specified audiences. Practical studio projects analyse the influence that external considerations have on the development of graphic design ideas and introduce a vocabulary of professional specification. This unit introduces the professional environment of the graphic designer and explores the impact of external factors on graphic design.
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